The XFX Radeon HD 4770 is a noteworthy video card to review for several reasons. First, it has the first consumer GPU to be manufactured on a 40nm process, smaller than even the latest 45nm CPUs on the consumer market today. Second, it is the first consumer GPU in the USD100 range to use GDDR5 memory. And third, it is the only Radeon HD 4770 to use a dual-slot cooler similar to ATI’s reference design.
Radeon HD 4770 is built on the RV740 architecture, which was introduced first with the Mobility Radeon HD 4830 and 4860. This is interesting as this appears to be the only desktop GPU in the Radeon HD 4000 series to be released after, not before, its laptop counterparts. It wouldn’t be a surprise to know that the RV740 was developed as a laptop GPU first, and then scaled up in performance to be used on a desktop video card, which would explain why Radeon HD 4770 uses an astonishingly low 50W on load as measured by X-bit labs.
Specifications
Radeon HD
|
4770
|
4830
|
4850
|
4870
|
Codename |
RV740 |
RV770 LE |
RV770 PRO |
RV770 XT |
Fabrication |
40nm |
55nm |
55nm |
55nm |
Processors |
640 |
640 |
800 |
800 |
Core Clock |
750 MHz |
575 MHz |
625 MHz |
750 MHz |
Pixel Fillrate |
12 GP/s |
9.2 GP/s |
10 GP/s |
12 GP/s |
Texture Units |
32 |
32 |
40 |
40 |
Texture Fillrate |
24 GT/s |
18.4 GT/s |
25 GT/s |
30 GT/s |
Mem Technology |
GDDR5 |
GDDR3 |
GDDR3 |
GDDR5 |
Mem Width |
128-bit |
256-bit |
256-bit |
256-bit |
Mem Clock |
800 MHz |
900 MHz |
993 MHz |
900 MHz |
Mem Bandwidth |
51.2 GB/s |
57.6 GB/s |
63.55 GB/s |
115.2 GB/s |
Render back-ends |
16 |
16 |
16 |
16 |
Raw Performance |
960 GFLOPS |
736 GFLOPS |
1000 GFLOPS |
1200 GFLOPS |
Power Usage |
50 watts |
85 watts |
110 watts |
145 watts |
On paper, Radeon HD 4770 shares some of the characteristics of its bigger brothers – the GDDR5 and pixel fillrate of the 4870, the number of stream processors and texture units of the 4830, and the texture fillrate of 4850 (nearly). It is not surprising then that the performance of Radeon HD 4770 is very competitive with the more expensive videos cards such as the Radeon HD 4850 and GeForce GTS 250, especially with 4x and 8x MSAA at 1920 x 1200 resolution. What sets this GPU apart is its significantly lower power consumption, 50W on load for 4770 vs 85W for 4830 and 110W for 4850. This is more important that the 35W or 55W figures may suggest as some of the power supply units bundled with computer cases sold today do not have sufficient amperage to power the higher end models. In those situations the Radeon HD 4770 may just fit the bill. Having said that, this card still requires a 6-pin PCIe supplementary power connection.
As you probably know, RV740’s architecture is derived from RV770’s. All of the hardware rendering and output features of the RV770 are present in RV740 including support for DirectX 10.1, improved tessellator unit, UVD 2, PowerPlay, CrossFireX, as well as the full set of 16 greatly enhanced ROPS (render back-ends), which can theoretically deliver “free” 4x MSAA (multisample antialiasing). While the 128-bit memory interface in RV740 is often regarded as middle-class by today’s standards, by using it ATI was able to achieve several things at once:
- Reduce transistor count and hence manufacturing cost and price, which is important for the mainstream market
- Reduce power consumption, heat, and cooling, important for HTPCs (home theater computers)
- Comparable bandwidth with 256-bit interface by using GDDR5, which doubles the effective data rate of GDDR3
DirectX 10.1 is a superset of DirectX 10, which you may consider it as a refined version of DirectX 10. DirectX 10.1 is shown to greatly accelerate AA performance (which complements well with the already fast AA performance of RV740/RV770). DirectX 10.1 support makes this video card compatible with DirectX 11’s Compute Shader 4.1, allowing it to perform physics calculations, video transcoding, and other highly parallel tasks in the future. Windows 7’s Aero user interface also takes advantage of the performance advantage provided by DirectX 10.1.
Unboxing
The presentation of the video card packaging is nicely done by XFX. In the sleek black box it houses the quick installation guide (and the signature XFX door hanger) for installing the video card, and a small section neatly storing the following accessories:
- CrossFire bridge connector
- 6-pin PCIe to 4-pin Molex adapter
- DVI to HDMI adapter
- DVI to VGA adapter
- S-Video to component adapter
- Catalyst driver CD
Take off the top layer of the box and you’re presented with the XFX Radeon 4770. It is a standard-length video card, which makes it fit into most computer cases. It does effectively use up the double height with a dual slot cooler which exhausts heat at the back of the case unlike other Radeon HD 4770 models. It should be noted that the cooler is not sealed at the base, so some heat do escape into the case. The signature red DVI ports look sharp in person and the GDDR5 memory modules are manufactured by Qimonda.
First thing you will notice at the back of the card is how small the GPU die size is – 136mm² to be exact, which is about half the size of RV770 at 260mm² and even smaller compared to the GeForce 250 at 300mm². Produced by TSMC‘s 40nm manufacturing technology the smaller die size reduces heat and power consumption, as well as providing more headroom for overclocking. AtomicPC has reported that the GPU can run stably at 934MHz for core and 839MHz for memory without changing the voltage and fan speed, about a 25% increase.
Now onto some benchmarks. All games are demo versions and were tested at the highest possible settings (including MSAA and AF) in the games. This means that custom settings were used in place of high/very high presets if needed to reach maximum settings. AA was not applied to Crysis as framerates became unplayable. All tests were done in 1920 x 1080 resolution and had v-sync turned off, running on Catalyst 9.6 drivers. All games were run under the WOW64 translation layer except for Crysis where the 64-bit version of the game was used. The test computer had the following specifications:
- Asus P5KPL-AM/PS PCIe 1.1 x16
- Intel Pentium Dual-Core E5200 2.5GHz 2MB L2 Cache 800MHz FSB
- G.Skill-NT 2GB DDR2-800 CL 5-5-5-15 Single Channel
- XFX Radeon HD 4770 750MHz Core 800MHz Memory 512MB GDDR5
- Western Digital Caviar Blue 160GB SATA 7200RPM 8MB Cache
- Windows XP Professional x64 Edition Service Pack 2 DirectX 9.0c
Gameplay benchmarks (1920 x 1080 Max Quality + MSAA + AF)
|
Average |
Minimum |
Tom Clancy’s H.A.W.X. 8x AA |
77.743 |
62 |
Half-Life 2 8x AA |
168.147 |
56 |
Unreal Tournament 3 0x AA |
53.98 |
34 |
Universe at War: EA 8x AA |
70.135 |
37 |
C&C Red Alert 3 8x AA |
28.387 |
23 |
NFS: ProStreet 8x AA |
41.573 |
31 |
Call of Duty 4: MW 4x AA |
67.188 |
37 |
Race Driver: GRID 8x AA |
46.23 |
37 |
Crysis 0x AA |
18.454 |
13 |
Burnout Paradise 8x AA |
59.089 |
24 |
Bioshock 0x AA |
59.021 |
32 |
Results: high playability across the board, which is impressive when you consider the fact that maximum quality, AA and AF settings are applied and that the test system is relatively modest in specs. You can expect even better results with more RAM and CPU and hard disk cache. Crysis scored 18.454fps (frames per second) on average and 24fps maximum with 16x AF and no AA. Sure it’s not silky smooth, but it was smooth enough to enjoy the game. Running two of these cards in CrossFire was shown to match the performance of a GeForce GTX 280 at a lower total price and power consumption.
Next we will test one of the strongest features of the RV770 and RV740 architectures which is antialising (AA) performance. Using timed benchmarking scenes in demos we can accurately measure the performance impact of antialising.
Antialiasing benchmarks (1920 x 1080 Max Quality + AF)
|
0x AA |
4x AA |
8x AA |
Tom Clancy’s H.A.W.X. |
79.482 |
78.472 |
77.743 |
Street Fighter 4 |
96.63 |
58.65 |
57.36 |
Resident Evil 5 Variable |
52.9 |
42.5 |
40.3 |
Resident Evil 5 Fixed |
38.3 |
37.9 |
37.4 |
Devil May Cry 4 |
88.35 |
74.58 |
69.93 |
Call of Duty 4: MW |
81.618 |
67.188 |
NA |
Race Driver: GRID |
53.36 |
46.878 |
46.23 |
Crysis GPU |
20.65 |
13.34 |
10.75 |
Crysis CPU |
18.97 |
12.01 |
6.67 |
As you can see, the Radeon HD 4770 delivers almost free 8x MSAA over 4x MSAA in Capcom’s MT Framework titles. Crysis on the other hand scaled almost linearly with each increasing setting. Radeon HD 4770 did best on Call of Duty 4: Modern Warfare, Race Driver: GRID, and Tom Clancy’s H.A.W.X., where it ran the latter two at 8x MSAA for essentially “free” over no MSAA.
Temperatures measured for the GPU were 65°C on load and 45°C on idle. Noise is well controlled, with the fan running at about 1800RPM on load and is very quiet in use. The fan does speed up occasionally for two to three seconds to release buildup heat which then can become a bit loud. It should be repeated that the spin up noise is sporadic and seems to be activated whenever a new scene is rendered. A BIOS update has fixed this issue.
Conclusion: it’s hard not to be impressed with what ATI has created. It brought cutting-edge technologies like GDDR5 and 40nm fabrication process along with the performance rivaling the high end Radeon HD 4850 and GTS 250 down to record low prices and energy consumption. Budget-conscious gamers can now enjoy fluid and playable 8x MSAA graphics on the latest games at full high definition resolutions for around USD100, which is unimaginable even just a year ago. XFX made a great GPU even better by brining the full-fledged reference cooler to the market. The performance characteristics of the video card makes it a great choice for gamers and HTPC users who are looking for great performance on a budget or within the power limits of their power supply units.
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